As usual, Tutemic has an enlighting and surprising take on the Unity game engine controversy - why we must force them to walk this back a 100%, or were all gonna pay dearly in the future.
youtu.be/TlCpqLV4W8I?si=oehH_A…
#Unity #UnityEngine #gaming #tech #future #surveillance #privacy #business #bigTech #protest #Tutemic
Attention Unity game devs: Do not compromise.
Context: https://blog.unity.com/news/plan-pricing-and-packaging-updatesYouTube
Tomcat 🇺🇦 🇮🇱
in reply to unfa🇺🇦 • • •I don't see why we have to force anyone to do anything. When we can just switch to another engine. Yeah, Godot for example. 😎
gamefromscratch.com/introducti…
Introduction to Godot for Unity Developers
Mike (GameFromScratch)unfa🇺🇦
in reply to Tomcat 🇺🇦 🇮🇱 • • •CEOs are watching this.
Tomcat 🇺🇦 🇮🇱
in reply to unfa🇺🇦 • • •unfa🇺🇦
in reply to Tomcat 🇺🇦 🇮🇱 • • •Tomcat 🇺🇦 🇮🇱
in reply to unfa🇺🇦 • • •unfa🇺🇦
in reply to Tomcat 🇺🇦 🇮🇱 • • •unfa🇺🇦
Unknown parent • • •2. Blender is not a game engine so it's not a replacement for Unity in that regard (but Godot kinda is)
3. If Unity gets away with this runtime fee, all corporations like Epic, Microsoft, Adobe, Apple, Google will consider not adding such fees to their products as money left on the table. And that'll hurt the user freedom and privacy a lot. Sure, we can use FOSS, but a lot of people can't - regardless, it'd impact us sooner or later.
Calvin
in reply to unfa🇺🇦 • • •unfa🇺🇦
in reply to Calvin • • •